![]() The Galactic Almanac OXZ allows a choice of km's, miles, cavezzi, Torans & OU's Therefore it was the right decision to screw realism in the layout of the planetary systems in Elite and Oolite. The result would be players in complete loneliness and virtually no interaction with NPCs. And how interesting would that be for the gameplay? And finally, if you had a realistically sized station in front of a realistically sized planet, how would you ever even notice it? A grain of sand in front of a, well, planet. Even if your direction is only one degree off the perfect line, you would miss them all. Imagine the dozen or so ships you meet in the 500 or so kilometers between witchpoint and planet spread over the realistic 150 million kilometers between Sun and Earth. In reality space is so huge that you never would meet anybody else on your journey. The reason is simple: Realistic sizes and distances don't make a good game. But this is deliberately so, and we are not going to change it. Ships and stations are too big, planets and suns are too small, and too close to each other. So yes, sizes and distances are all messed up. This is because it wants to be a game, not a sim. First of all, remember that Oolite is a game, not a space simulation. The Cobra 3 is particularly huge! ( Aegidian, Feb 2006)ġ) Ignore the discrepancies and focus on enjoying the game. If the ships had stayed scaled by feet then they'd almost all fit in the docking slit sideways - and docking is such an important part of the (original Classic Elite) experience that it was necessary to scale ships to match. The adjustment from feet to meters was necessitated by the increase in scale of the space station to it's full 1km diameter glory. Weren’t they at some stage converted from N ft to N m instead of 0.3048N m? If so, the sizes on feet were merely surprising, not silly. :-p Playability trumps realism in the Vanilla game:Īhruman: All the ships in Oolite are ridiculously large, even when you don’t take the tiny planets into account. The planet is a mere 1,000 km from the star (while the sun is 150 million km from the earth).This station hovers some 40-60 km over the surface of the planet (while in reality, the International Space Station hovers some 400km over the earth).According to the lore, thousands of ships can fit into an Orbital Station (1km³).If you work out the size of your Cobra Mk.III (130m×30m×65m), it is as big as a football field (105m圆8m)!.The two short rules of thumb are: (1) ships are very much oversized, and everything else is very much undersized and (2) none of the sizes makes sense in relation to human size.
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